The graphics are so poorly done I don't understand why the person who gives the final ok to send this game to production didn't stop it. This Game behaves like a middle school project not like a company that has been producing high quality games for over a decade. The entire game, graphics, puzzles, dialogue, movement, all were terrible, disappointing and sad.
Not to mention, and maybe it's just me, but ND seemed not like ND. I normally would have a pen and paper at my side because there would be so much to remember or you needed for the puzzles, but this game MIS had none of this. A normal ND game would have a subject matter/theme and you would learn about those things, the region/city, etc you are in and tie those things together linking them to the puzzles. One of the things I enjoy the most was almost completely absent the learning and puzzles. The movement and directional arrows were so bad and frustrating it makes you want to chuck your laptop out the window. The graphics look like they are from 1995. The glitchy sound and graphics were garbage. The inventory bar at the bottom interfered with gameplay. I've played all 33 Nancy Drew Desktop games and I couldn't believe how terrible this one was. I couldn't agree more with what everyone here is saying. It's really pretty simple and nothing hard to grasp at all.
HER INTERACTIVE NANCY DREW GAMES SERIES
And that's because the people who cared about and worked on this series are gone. Compare the graphics for this game to the graphics on every other ND game including SCK and STFD, and the previous games were all masterpieces by comparison.Įverything that made the first 32 games charming, entertaining and unique is missing from MID.
And this is coming from someone who never cared all that much about graphics. I too wonder how anyone could have thought the graphics were acceptable.
Not only did we not get a positive result but we got a travesty and an embarrassment. You can't get rid of these creative and passionate people, people who were excited and enthusiastic about what they were doing, and instead ship the game out to people all over the world, many of whom probably only had the vaguest ideas about ND or the series, and expect a positive result. Yes, this is the end result when you get rid of the in-house development team who not only cared about Nancy Drew and this series of games but who also cared about their fan base.